sacred huntmaster. I would drop it. sacred huntmaster

 
 I would drop itsacred huntmaster  Thanks for the suggestion

9 slayer/5 sacred huntsmaster with boon companion is giving level 11 pet. According to this post . Animal Companions. Also consider Thug or Vivisectionist instead of DH: 1d6 sneak attack (which can be boosted +1d6 with Accomplished Sneak Attacker feat) that stacks with Sense Vitals spell. I wasn't too happy to find out Sacred Huntmaster gets Favoured Enemy instead of what the tabletop gives, but it's extra hit and damage and I'll admit I don't like the daily limits of Judgements myself. hard to. Human. Slayer: Deliverer. But you don't need either bonus so you can just stick with ranger or take more Sacred Huntmaster. Grab cloak of Winter Wolf that lets you trip on bite, and you. It’s a shame Amiri didn’t start out as a Mad Dog, but there are two alternatives we can use to get an animal companion - Inquisitor (Sacred Huntmaster) and Ranger (generic). Mar 4 @ 1:45pm It depends on your group and strategy. Full attacks on a charge is huge if you play in. Overview; Skills: Mobility, Perception, Religion, Stealth or Nature (spare)Sacred huntmaster+green faith marshel can easily have domain/familiar/buffed companion. Build for trips and CRIT fishing synergy. ok thanks. I created a sacred huntmaster inquisitor and have an animal companion. In both cases you want Planar Focus. I'll go one of those classes then. We’re here to answer any questions. You could also dip mad dog 2 for an extra +2 to hit and end up with slightly faster BAB progression than inquisitor all considered. Level 13 hire to replace the early game version. I took a Sacred Huntmaster/Ranger dual class through as Azata, taking all the parry buff stuff (group teamwork feats + teamwork feats for "free" is amazing) and absolutely shredded. Sacred Huntsmaster of course picks a domain but if you already have a Cleric one, it just. This is race is known for this Dexterity, not their Wisdom, and make better spontaneous casters or Wizards than Inquisitors. and eventually buffing the rest of the frontline too with outflank etc. Judgment - Piercing. Many teamwork feats are amazing and you always flank mounted. Quick recap: Vital Strike is a feat that requires BAB 6 and allows you to make a single attack as a standard action that deals double your weapon's base damage. Mid-game. g. Therefore, I find it more probable that the person assigned the Sacred Huntmaster archetype failed to consider the interaction between the swapped features and the Animal Domain than I find it that the author. #8. So I really enjoy playing frontline/ tanky/ durable classes that use an axe or a shield. ; Melee bite +12 (1d6+2 plus disease and paralysis), 2 claws +13 (1d8+2 plus paralysis). You can fix this by taking the Boon Companion feat. Notify me about new: Guides. However, Paizo has issued a FAQ in regards to this, ruling that you cannot increase your Animal Companion level above your character level +1, so even though that 10th-level Sacred Huntsmaster has an effective druid level of 17, his animal companion is limited to 11th level (=10+1) due to the FAQ. Inquisitor (Sacred Huntmaster) Magus (Arcane Rider) Monk (Sohei) Paladin (All subclasses except Divine Hunter and Divine Scion) Ranger (Base version, Demonslayer, and Nomad) Shaman (Wildland Shaman) Sorcerer (Sylvan Sorcerer) Is this complete? Originally posted by Thicc Mittens:Just means do a multiclass build with 3 levels of Sacred Huntmaster, which provides the Hunter Tactics feat: "At 3rd level, a sacred huntsmaster automatically grants her teamwork feats to her animal companion. Threash78 • 5 yr. With the much faster access to two animal focus at level 8. T. The closest exception to this is the Inquisitor Sacred Huntmaster as they get to synergize their teamwork feats with their pet. If you want to focus on pet instead going 3 levels of Sacred Huntmaster > Ranger, maybe mix in 2 Mad Dog Barb, will be much more useful to share all Teamwork feats and favored Enemy. Use Sosiel by Mythic 3. I'd like to add something to your question: if your teamwork feats are common with the pet, does it mean that they will. Solo Play. r/Pathfinder_Kingmaker. Hunter is OK, but the spells will focus on the animal more. 5 Inquisitor: Sacred Huntsmaster (Cunning Initiative (WIS as Bonus Initiative, Boon Companion/Feat, Divine Favor/Spell) LV. In other words, Sacred Huntsmaster 10, Ranger 9/Fighter 1 with Boon Companion and Mad Dog 6/Fighter 4 with Boon Companion all have animal companions of the same level. Normally, a Cleric would have to take Boon Companion to solve this. The Sacred Huntmaster gets an Animal Companion at level 1 and at lvl 3 you get Hunter Tactics which automatically grants their teamwork feats to her animal companion. We’ll be dealing with the former first. Sacred huntmaster is a hunter like inquisitor that open up some very intresting possibility especially with Improved Spell Sharing. It will give you a lot of bonuses to melee like + to strength stat, natural armor, dragon breaths and bites. The inquisitor list is much better for the PC, which is generally more important. He worships gozreh and upholds natural chivalry) and would like input on his build, here are the stat blocks of him, his animal. Filmed from a copy of the original publication held by the Library Division, Provincial Archives of British ColumbiaYou are welcome to our parish, to celebrate the Eucharist with us, to share the Sacraments with us, or just for a visit - right here in beautiful Victoria, o. On the other hand, my first PC will be a Sacred Huntsman as well, and they might go for the. Also if you don't mind doing a little multiclassing then get your WIS up to 12 at the start and take 3 Levels of Sacred Huntmaster first and then 17 levels of Mad Dog. Ranged Inquisitor is very, very strong. Sacred Huntsmaster of Shelyn, Luck Domain, Glaive, Outflank, Sieze the Moment, Trip feats / animal companion with Trip. I like that PF has a wider range of options even if some of them are traps. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Knowledge domain seems strong with. Impossible domain animal companion to push that raptor up to a 20 and then just take more teamwork/two weapon fighting feats for Regill and watch him turn into a demon killing machine!I wondering, if I take sacred huntmaster (for mount), it would be better for me to stick only to this class or give few level in some other class, like cavarier? The Boon Companion feat makes up for 4 non-pet-class levels. . I did that with Amiri Inquisitor/Sacred Huntmaster but she has a Mammoth #4. Chivlary Inquisition allows for a mount animal companion. When the owner gains a new level, their animal companion usually levels up as well, but over time their. It's a shame the build only has 11 Int so it's only ever one use of the Shield spell per rest (needed 13 Dex to get the Precise Strike Teamwork feat, since everything else is meh and Outflank is already a Bonus). An ideal start to an Inquisitor of any build, Humans get +2 to the Ability Score of the player's choice, plus an extra Feat and Skill point per level. Melee rangers are totally feasible and can do just fine, whether you are aiming for a 2-handed build or a two weapon. Thinking about going SH 3 and rest into maddog I think what I did was Mad Dog 2 first to grab Pack Tactics ("a mad dog and her war beast gain a +4 bonus on attack rolls while flanking the same opponent (instead of the normal +2 bonus)"); then Sacred. Sacred Huntmaster. On lvl 4 in the class: Ranger (base class only), Druid (not Blight Druid)/ Cleric / Inquisitor with Animal Domain. Last edited by Delta Centauri; Sep 29, 2018 @ 5:02pm #3. Dipping 1 into Vivisectionist is best, you that way you get the alchemical STR bonus and 2d6 sneak attack (with the Accomplished Sneak Attacker feat), the way flanking works in Kingmaker (just need two characters meleeing the target) the extra damage adds up quickly. Mad Dog is pretty powerful and pairs well with 2-3 level Sacred Huntmaster for even more shared teamwork feats. Personally I would go with sacred huntmaster and pick up an animal companion to work your teamwork feats with. They also get a solid selection of spells to up their versatility at the cost of some raw DPS. At 3rd level, the Rogue gains a +1 bonus on Reflex saves to avoid traps and a +1 dodge bonus to AC against attacks made by traps. The pet from the Sacred Huntmaster gives you a "4th party member" who scales well early, and the Eldritch Scion is just. 14 ranger / 2 Mad dog / 3 Sacred huntmaster / 1 Traditional monk. Knife Master 1: Two Weapon Fighting, Weapon Finesse (free) Knife Master 2: Combat Trick->Dodge. Not sure on the progression between the two when leveling. Basically, your buff round goes like this: Instant Enemy, Ranger’s Bond, and Song. That means the rest of your party can optimize their builds, while the Inquisitor's best features are granted on level up. Tactical Leader with Animal Domain is a good lateral alternative to Sacred Huntsmaster. The animal domain, or even better more specifically the Feather subdomain can do a lot for. 6 Rogue: Rowdy (Vital Strike, Sneak Attack Die) LV. . That said, some of the stronger Inquisitor subclasses (like Sacred Huntmaster of Sanctified Slayer) could be quite potent with the Aeon mythic path. Another option is to go Abadar/nobility sacred huntsmaster 12/V3/Mad Dog4/Fighter1 if you want plate armor. Sacred Huntsmaster. Magus. Then level Druid up to 16th level. While this class won’t keep your Base Attack Bonus as high as it could be, it won’t neuter your pet, and the ability to give your pet your teamwork feats (Outflank and Seize the Moment being. Oread. or sensei 11/sacred huntmaster 9 with impossible domain: animal (leveling huntsmaster at least equally with sensei for full pet progression, unless thats fixed in new patch) You should also dip hunter or beast rider on paladin so you have an early pet. . So you might as well use the Respec mod to switch him to, say, pure Divine Hunter of Abadar with Nobility domain to start (Inspiring Word & Inspiring Command), then use Impossible Domain to add Community for its buffs. Outflank, a teamwork feat is a must have on any melee characters and having that feat on a pet is quite strong for a. Board Topics. QFT. The one advantage with the Tactical Leader is if you have several bodies that you can't otherwise give Outflank too. For your Main Character, you have three options: Cleric of Erastil, Defender of the True World/Wild Dog Mad Dog/Sacred Huntmaster, or Wild Dog Mad Dog/Sacred Huntmaster. Meanwhile on the dual-wielding front, the big advantage of TWF ranger is they ignore the stat and feat pre-reqs on their bonus feats. Sep 29, 2018 @ 4:19pm melee inquisitor doesnt really work. Very powerful because of the animal-specific buffa it (and also Hunter) has access to. He mutliclass very well with others melees pet classes like mad dog and/or ranger. We’ll start out with Barbarian (Mad Dog) and stick with it for four levels (long enough to get Rage) then switch to Inquisitor (Sacred Huntmaster) and Fighter (Two-Handed Fighter) for three levels each before resuming our career as a Barbarian, which we’ll stick to for the rest of the build. Inquisitor (Sacred Huntmaster): Another no-brainer addition for this build, dipping three levels will get you “Hunter Tactics”, which will give your pet some useful buffs. This ability replaces judgment 1/day. Erian666 •. as the hunter class feature of the same name, using her. Sacred HuntMaster is an absolute unit. A lot of melee builds can only pick up Outflank at 7, so until you get it on several of your melee guys, make sure to keep the animal companion close to Amiri to ensure that it benefits from Outflank. Sacred Huntsmaster gets Bane and a Domain, mostly in exchange for a second Animal Focus. GFM adds a domain from the druid terrain and domain list. 3) Wielding two Scimitars: Prodigious TWF, TWF, Improved TWF, Improved Critical, Greater TWF, Planar Focus (Note: the extra damage on every attack from Planar Focus fire, which scales with the Sacred Huntsmaster's level, sounds nice to me, especially when its paired with Bane versus tougher enemies. Is this something devs might add? It would make selecting actual animal companions that we use all the time so much easier and allow. A lot of skills, 3/4 BAB, 6 level wisdom casting. g. Lann being a Crusader Cleric or a Hunter both feel right. Exibit A - your undead chick. I went with a Half-Orc, but a Human or any other race could also work. in each class? Reply BrandoDio • Additional comment actions. Judgment - Justice. #8. It's a no-brainer. With the right Teamwork feat selection you can make up for the lack of judgments. It works even better if you ride them into battle although that will largely start from 7th. You have a point about hunter similarity, but Sacred Huntmaster is the most powerful inquisitor. In the end, your main strength comes from pets and summons. For the rest, you have three choices: Ranger to beef up your pet (Neoseeker’s guide recommends this), along with two-handed fighter. Sacred Huntmaster is like a ranger / Inquisitor hybrid. Sacred Huntsmaster Inquisitor; Sylvan Sorcerer. Sacred Huntsman Inquisitor is good for the teamwork feats effecting your animal companion. Spirit Shield A Great added defensive. Some Inquisitor archetype that I can't remember off the top of my head actually does get Domain spells, but it isn't Sacred Huntmaster. 20 levels of pet classes including 3 Sacred Huntmaster Inquisitor (clearly in conflict with my name, it's just a game) for the teamwork feats to help outflank/tripping. The animal domain, or even better more specifically the Feather subdomain can do a lot for. Mad Dog / Sacred Huntmaster is a very solid combo IMO. Any better domains? I think I'll go with a Dwarf for the Wis. Fits her perfectly, especially since she is from the tribe of Six Bears. Does anyone know how Animal Companions will work when the companion can be gained from multiple features? e. The focus for this class is more split then the hunter. Inquisitor Sacred huntmaster/Green Faith Marshal with terrain domain? It's a good combo. Any except for Divine Hunter and Divine Scion. Abolishers are incorruptible inquisitors who weed out creatures of alien, unnatural origins, finding and exposing aberrations for what they are. While, I don't like his character enough to put him in my main party, I'd like to make Harrim be somewhat decent when I need to use him. the idea behind huntmaster is you have bane, and it's amazing. I wanted make a character that focuses on mounted combat and found a full Cavalier build to be very underpowered as it relied too heavily on charge, and is currently rather buggy. Sacred Huntmaster is an archetype that grants an AC to a non-pet class by trading out the base class' core feature (Judgement). Giving your party archery feats vs. Sacred Huntmaster- another popular inquisitor, this trades judgment away for an animal companion, and the ability to share teamwork feats with it, and favored enemy. Sacred Huntmaster A You get an animal companion who gets all your teamwork feats, but you lose your judgements, which is a good trade in your favor, you also get favored enemy which is a great bonus to get as well. Destruction is best for archer inquisitor. Originally posted by peterebbesen: 20 levels of any full caster class is a good build. Sacred Huntsmaster really pulls out ahead I think. Your gave a cleric and a dps/tank that is stronger than most npc you get. What do you feel is the strengths and weaknesses of the Monster Tactictians Summoning power compared to the Sacred Huntsmaster's Animal Companion? < > Showing 1-13 of 13 comments . Viewed 4k times. Add this game to my: Favorite Games. Precise strike is underpowered. r/Pathfinder_RPG. This is a big advantage as far as buffing spells. Toggle Theme. Go for Sacred huntmaster and if you want to add ''summons'' to your gameplay, let your companion cleric cast animate dead at level 5+. Abilities in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies,. 4 Inquisitor: Sacred Huntsmaster (Leopard Animal Companion, Community Domain, True Strike/Spell, Inflict Light Wounds/Spell) LV. News. So I take this to mean that if you are multi-classing with two classes that have animal companions, gaining a level in each either class will level up the animal companion by one. . Also took the sacred tattoo alternate racial and combined it with the fate's favored trait for +2 to all saves on top of the paladin's already amazing saves. The pet classes are base ranger, Mad Dog, Sacred Huntmaster, Sylvan sorcerer, druid, and Animal-domain cleric. I looked at Arsenal Chaplain - Natures ally, Divine Commander, Hunter, Sacred Huntmaster, Ravener Hunter Inquisitor/Sanctified Slayer, Any number of ranger builds. The Inquisitor has mechanics that you have to come to grips with eventually. Should i get concentration feats for Jaethal to be able to cast spells while tanking? Add a Comment. Inquisitor Monster tactician or Sacred huntmaster are powerful choices as they also give you summoned or permanent minions; - Tanks are actually far more complex than "pick the toughest character and put them in heaviest armor with biggest shield"; if you do that and go no further, game will screw you over. When. i was also considering just straight sorcerer probably undead but maybe red dragon. It's useful, especially with maxed out Charisma (CHA). Really, really strong. Sacred Huntsmaster Contents [ show] Some inquisitors create a strong bond with an animal companion, and they hunt and punish threats to the faith as an awe-inspiring duo. #4. The Paizo Pathfinder Roleplaying Game rules. I'm keeping him in my party as I'm considering romancing him, though I may change my mind depending how that goes. The mounted combat feats will let you do massive damage with a lance. When they work together as one, there are few that dare to stand in their. Also, I didn't go base Inquisitor; I went for Sacred Huntmaster. QFT. Last edited by Mork; May 27, 2020 @ 9:58am #1 [TGC] MadGod. This ability replaces. Just as a disclaimer, if I’m going to multiclass with a. Is a Sacred Huntsmaster 2h Tank possible (normal) Pathfinder: Wrath of the Righteous - Lord of Nothing PC . Sacred Huntmaster is mainly a 3 level dip class for other melee pet classes like melee druid, mad dog, sword and board ranger so they can unleash carnage together with a pet. Judgment - Justice. News. "Mount (Ex): This ability acts as the cavalier ability of the same name. Dwarves are good for monks, Kineticists, and druids. I'd normally take this first not last but: Freebooter 4 gives you Freebooter's Bane + Bond to buff your team, plus one combat style feat. For shield bash you need 6 feats. g. 40 CHA endgame + 2 from Bokken elixir = 42 CHA, 10+9+16+2+1 = 38. Sacred Huntmaster is OP as heck. I feel like w/o Mulit-classing. Otherwise being an Aasimar gives you acces to Planar Servant. If you do go Mad Dog/Gendarme it is nice to be able to slip in 3 levels of Divine Hunter or Sacred Huntmaster to get Hunter Tactics so your pet doesn't need to take any tactics feats. Your party will need some Cleric spells to compensate for the shortcomings of this build. Either as 1 hell knight/19 armiger or 5 armiger/1 hell knight/14 sacred huntmaster with a raptor animal companion. After all this, I think it's safe to say that both Inquisitor's archetype from the ACG are amazing. I may keep a level or two of Sacred Huntmaster for the Smilodon, who's even better than my MC's pet Mastodon! Problem is, if you can't level in kineticist, it's a little hard to figure out how everything works. Ioun stone, training harness, your +4 from your class, +3 class skill, training sleeve training whip. But because of the spell lists, the Hunter gets more stuff to buff the animal, while the Sacred Huntmaster gets more self buffs, so it really comes down to which you want to focus on more - the animal and nature. I'm kind of disappointed that the only archtypes/classes that can get animal companions are: - Barbarian (Mad Dog) - Bloodrager (Bloodrider) - Cavalier (All subclasses except Disciple of the Pike) - Druid (All subclasses except Blight Druid and Elemental Rampager) - Hunter (All subclasses except Forester) - Inquisitor (Sacred Huntmaster) - Magus (Arcane Rider) -. Sacred Huntmaster. Sacred Huntmaster would be the Animal Companion Inquisition where you can apply/share bonuses with your animal companion most notably focus spells and bane. another option would be the sanctified slayer which just lets you get some extra feats. Ranger is pretty good, they come built in with 2 weapon fighting options for melee. There are definitely some growing pains for Amiri, and we’ll do our best to mimic our backrow DPS mercenary build, which is a simple enough goal, but not as straightforward as you might expect. Mostly because i like. If you want to focus on Strength then in my opinion 14 Dexterity is enough. Best Pet class in the game (and we've established pets are OP). Animal Companion (Ex): At 4th level, you gain the service of an animal companion. This means you can give the teamwork feats to the tactical leader, & up to 3x per day, your entire party will get them. 16K views 3 years ago. Harrim build suggestions. High STR with a reach weapon and a leopard. Because of bane and the spell list. [Build request] UNFAIR DIFF. However AC don't matter much on 2handed user,. The main differences between SH and MT in Kingmaker are: SH gains full scaling animal companion for free at level 1. So the Mad Dog Barbarian and the SacHunInq might be able to stack their abilities here. You can continue leveling Druid for extra spell slots, but that is not necessary as 9th level spells are. . truePet from ranger carries on with sacred huntmaster and get a teamwork feat at lvl 3. Sacred Huntmaster (Inquisitor archetype) cleric or Inquisitor with Animal domain (have to pick Erastil or Gozreh as your deity). As a result, they often travel with others, if for no other reason than to mask their presence. ] It multiclasses well with Mad Dog, since the bonus feats and pet. HobbiesPathfinder—Teamwork Feats and Animal Companions. Also, keep in mind that with proper use of domains you can get an animal companion without needing to go Sacred Huntmaster. Teamwork feats make the divine hunter and sacred huntmaster extremely viable. . Feb 17, 2016, 06:01 pm. that's it. ago • Edited 5 yr. The Sacred Huntmaster multiclasses a little better, and thanks to the Favored Enemy feature, can thrive in niche roles your companions can't cover. The awesome thing about Sacred Huntmaster is amazing pet damage (precise strike, outflank, seize the moment), even more damage with favored. You wont lose too much for getting a fighter level, you will get access to greataxe* and heavy armor. As far as I know, the Inquisitor is the only class that is able to get animal companions twice in one class. Edit: just remembered i can pick up an animal companion via the domain feature or the chivalry inquisition as well so wouldn't necessarily be limited to sacred. OTOH Monster Tactician is the summoner archetype; you can get a pet as well if you take the Animal domain, but your pet won't benefit from SH perks. Plus if you opt to go hunter, you can grab outflank as a bonus feat at second level, which is well before anyone else can get it. Animal Companions advance levels according to their master. Sacred Huntmaster 2: Sacred Huntmaster 3: Crane Wing, Outflank. Since you have a couple of feats left over, I'd also consider Seize. * For variety. -Necrobro • Eldritch Knight • 5 yr. Boar. There’s even something for the commander! r/Pathfinder_Kingmaker. Human (CN) Sacred Huntsman (Deity: Desha - Travel Domain) Str 18 / Dex 14 / Con 12 / Int 10 / Wis 15 / Cha 7. Q&A. It gives up Judgments for a pet and Favored Enemies. #4. That's 4d6 bane+3d6sneak(with accomplished)+1d6 from precise. . The only real advantages for the hunter are a. Should i get concentration feats for Jaethal to be able to cast spells while tanking? #6. View Cart; Help; Pathfinder . [Build request] UNFAIR DIFF. JadeDejavu Oct 27, 2018 @ 10:56am. Pathfinder: Kingmaker. Some of. This ability works as the hunter class feature of the same name, using her inquisitor level as her hunter level. Animate DeadMaster Hunter(3rd Focus on hunter, decent, meh for a capstone, but sacred huntsmasters don't have a real capstone) Spells: Better AC buffing spells Summarizing, the primary gains are martial weapon proficiency, better spells for the animal companion, better animal focus, 3 tricks, and a bonus feat. Inquisitors use the cleric spell list so this also lets you grab a couple of low-level buffs a ranger otherwise doesn't get like Divine Favor. I want to take one level to three levels of the Prestige…But at least it's something different and I guess you could add Sacred Huntmaster 3 to regain Hunter Tactics + one teamwork feat. So a greataxe user Mad dog 16, sacred huntsmaster 3 (at BAB 4+) will be quite strong for sure. They start at level 2 when their owner is level 1, then normally gain levels along with the character, but stagnate at levels 3, 6, 9, 12, and 15. 20 Half Orc Sacred Huntmaster (melee) 10/10 Elf Archaeologist/Eldritch Knight (ranged) I've swapped the Bard out for a pure 20 Bard, or even an Eldritch Scoundrel, anything that suits "dex based ranged" fits well in that slot. Gives him Killing Pace one you are is Home of Locusts. Makes the. But what if we're only talking about the first three levels? Oh, and in melee. Kitsune. Board Topics. Oct 11, 2022 @ 6:11pm Originally posted by Duder: Originally posted by Pocket Yoda: Yes i guess. The amount of healing increases by +1 for every three class levels. If you are taking Sacred Huntmaster for your last levels you could skip this level and take 3rd SH for Hunter Tactics at the end. 5 huntsmaster + (5-3) animal domain + 4 boon companion = 11. The rest can splash 1 level of scaled fist/traditional monk for a huge AC bonus and a feat. My MC was a halfling Sacred Huntmaster Inquisitor (being a mounted archer was helpful against the rat swarms). #4. At level 5, I have Combat Expertise, Pack Flanking, Precise Strike, and Improved Trip as my feats. Weapon focus on something with an expanded crit range and build into dazzling display tree. When they work together as one, there are few that dare to stand in their way. For a Sacred Huntmaster the animal companion is just as important for combat effectiveness as the Inquisitor themselves. I wouldn't bother giving her an animal companion. While this class won’t keep your Base Attack Bonus as high as it could be, it won’t neuter your pet, and the ability to give your pet your teamwork feats (Outflank. Thank you for clicking onto the YouTube Channel of Sacred Heart Catholic Church, Victoria, British Columbia, Canada. Hunter is OK, but the spells will focus on the animal more. If my animal pounces/charges during turn-based combat, can my mounted archer unleash a full attack afterwards? If. Gives both the player and animal companion a 1d6 sneak attack. #8. I wouldn’t do two-weapon fighting though - it’s too feat intensive for a non-human inquisitor and your race makes it much more expensive to get your Dex to an acceptable level without belts. I ended up switching to a ranged Sacred Huntmaster Stupid question, because I cant find the answer anywhere, but is the Sacred Huntsman's animal companion a fully leveled and progressed companion or do you have to get the boon feat for them? I thought druids were the only class to get a fully leveled animal companion. " However, even if I go back and change the character class to Inquisitor(Sacred. The pet levels stack. War and Strength are meh. Hunter Tactics (Ex): At 3rd level, a sacred huntsmaster automatically grants her teamwork feats to her animal companion. Probably ends up being a better ranged combatant, but a lesser caster. Turn 1: standard Divine Favor, move nearby target, move velociraptor to prep flanking and maybe attack, swift Judgment. From what I remember, it's like, 1 in huntmaster, 3 or 4 in mad dog, and the rest in ranger or slayer. EDIT: not monster tactician but sacred huntmaster. Any Summoner character that isn't a Monster Tactician. The new abilities they get seem much more powerful than the ability they lose (judgment). I actually did, but I plan to ride my animal companion and the horse master saddle pretty much straight up gives you the best part of the Sacred Huntsmaster. - 1 of rogue or vivisectionist if you want to be a skill monkey + 2d6 sneak attack. Barbarian 4 / Sacred Huntsman 16 Gorum - Strength - Bear. You should begin play as a level one Wild Dog. The hunter will do a better job of optimizing the animal companion. Class Features are generally passive benefits that characters gain based on their Class but can also some times be active Skills that you can use in combat. And it's a much more devastating combat build than straight Barbarian. Samasboy1. m. This ability works as the hunter class feature of the same name, using her inquisitor level as her hunter level. Your party will need some Cleric spells to compensate for the shortcomings of this build. Shake if off will prevent a lot of headaches. Brian Sirith. Go with the Rage domain, and level 12 go with the Ferocious Mount rage power. my regill is at lvl 9 with 3 levels of huntmaster and the pet is just lvl 3. For the level of fighter it depend on how much you want to invest in Mad dog to be honest. I would appreciate your thoughts on how to tweak or improve any aspect of the build. There's something associated with the gnome sorcerer, but I don't think he's optional. Sosiel could be an inquisitor of Shelyn instead of a cleric. Sacred Huntmaster is OP as heck. The Oracle is a good class if you want to cast spells but a dinosaur wouldn't scale off Bonded Mount unless your DM would rule so. Sacred Huntmaster of Gorum Strength Domain. Q&A. This is a pretty good Animal Companion build for Lann. I want to create a Sacred Huntmaster for Society games but I can't decide between a two handed melee build and an archer. Next is up to you but i did go for Sacred huntmaster 15 and she was quite good as a tank. But i'm trying to make a Human version too, 'cause this build need tons of feats!If you go Inquisitor, Sacred Huntmaster would give you the added bonus of a permanent flanking partner, so you don't need to rely on the Darkness all the time, since no matter what route you go it's a limited number of times per day. Sep 19, 2018 @ 9:35am You can get a lvl-3 animal companion for your monster tactician by taking nature domain. Add this game to my: Favorite Games. My level 8 Sacred huntmaster of Abadar with the nobility domain was surprisingly very good. Quick recap: Vital Strike is a feat that requires BAB 6 and allows you to make a single attack as a standard action that deals double your weapon's base damage. Divine spellcasting, focus on spells that feel like Gwyn and do shadowy stuff. Sacred Huntmaster is an archetype that grants an AC to a non-pet class by trading out the base class' core feature (Judgement). Stay Paladin until level 11 for Mark of justice. At 1st level, a sacred huntsmaster forms a bond with an animal companion. Inquisitors tend to move from place to place, chasing down enemies and researching emerging threats. sacred huntmaster is good with more and early spells option, and early pet, but seems like it's BAB progress like rogue, trading off archery BAB of ranger/level #3. First question, would be useful 2 level of fighter to get the Heavy Armor prof and 2. You can also consider Valerie as a Fighter/Bard for the role; or even Jaethal, as she is immortal, as a Cleric or Aldori Defender/Swordlord. #1. Anyhow, I am playing a Sacred Huntsmaster (3 levels of Rogue) with my big kitty and I am level 11 in act 2. Bear Companion Harrim 14,8,16,12,18,12 Cleric of Groetus Flamewarden Destruction and Madness Domains Jaethal 16,12,-,12,16,14 Inquisitor of Urgathoa Fighter Death Domain Linzi. Seelah rides with the tribe. The real joy with Monster Tactician is that teamwork feats are very powerful if you have multiple creatures with them, and being able to grab Augment Summoning and Superior Summoning to summon 1d3+1 creatures with things like Outflank or Broken Wing Gambit or Paired Opportunists can quickly trigger a lot of flanking and AoO's from themselves while. You need the 3 dual wield feats and the 3 shield bash feats. Ranger. Hunter Tactics is one of many Class Features in Pathfinder: Wrath of the Righteous. Bullseye shot is a weak feat as well. . Official Pathfinder: Wrath of the Righteous Wiki Guide: Weapons, Walkthrough, armor, strategies, maps, items and more. Vivi is a VERY solid dip for most builds anyways. Normally, a Cleric would have to take Boon Companion to solve this. Sacred Huntsmaster with Blackpowder Inquisition gets you to a similar place, but you can go full Inquisitor and don’t need Boon Companion. Turn 2: standard Sense Vitals, move melee with target, swift Bane. You have to sink so many points into wisdom that you gimp your combat performance on the front line. Ranger 10, mad dog 2, sacred huntmaster 3 (Erastil), Traditional monk 1 Neutral good >> lawful good As for your favorite enemy question. "RPGBOT" Kamstra June 5, 2021 introduction The Inquisitor is a very versatile class on level with the Bard. Lvl 4: Deliverer - Wis +1, (Determined Zeal, replaces Slayer Talent, +2 to Will Saves + Diehard feat vs most enemies) Lvl 5: Deliverer - Power Attack. You don't need them unless you are planning on spending solid chunks of the. Sacred Huntmaster 3/Mad Dog Barbarian X is a strong build, likely better than pure mad dog for most purposes. After a few acts, try out a new build. But he was neutral to multiclass with 4 levels of mad dog.